Rise of the Oscar
“Lets go to Claremont”
Logan Noack, while in Claremont.
Discussion
We explained to Alex what it is that we had designed and implemented her feedback into our project. Taking in other peoples ideas who think differently than us and have different knowledge proved to be very usefull. Kat & Eleanor told us that we should work on making the softwares UI more intuitive and aesthetic.
Reflection
ORIGINAL STRATEGIES:
1: Assume a beginners mindset
2: Interview Preperation
3: Point of View Mad-lib
Assuming a Begginers mindset proved to be a very important strategy because our target audience is children, some of the feedback we got from Alex in our QAT was to lengthen the lessons out because children need more time to develop their skills in new concepts.
Interviews also proved to be quite usefull to figure out what type of content we should include in our lessons, we learnt what they weren’t already learning in school and we included that in our lessons.
The point of view mad lib really helped us improve our artificial design in the front end JavaScript part of the development of the synthesiser. Although there were little bumps in the road we ended up in a better place because of our vigorous usage of the strategy. In the end everything turned out successful and conclusively we gained many positives.
To create a more intuitive UI we went over our code and created more design based code instead of what we currently have which is purely functional.
We modified our lesson plan so that each lesson would take up a full hour instead of the previous 20 minutes as this would give time for the children to really understand all of the content and have time to revise each lesson.
Thanking the Groups
We simply said “thank you” and gave them emotional compensation. This proved to be an effective use of our time.
Photos of our design thinking process
“choc-oak-chill-dog”



